University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Animation and Illustration

Anglia Ruskin University
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Animation and illustration are two disciplines that have always been closely related and which are increasingly converging in professional practice. Illustration is the art of visual storytelling and communication through image, creating work that interprets, decorates, or extends a narrative or concept across a wide range of media. Animation adds the dimension of time and movement, bringing characters, worlds, and ideas to life through sequences that can be hand-drawn, digitally crafted, or produced through any of a growing range of hybrid techniques.

At Anglia Ruskin University you will study across three years on a full-time programme. The curriculum is deliberately broad in the range of methods and media it explores: you will work with puppet making and stop-motion animation, traditional 2D animation, digital 2D and 3D animation, character design, and graphic novel and sequential art design. This breadth is intentional, reflecting the reality that contemporary animation and illustration professionals need to move between techniques and formats as projects and industry demands require.

You will develop your creative voice and visual identity alongside technical skills, building a portfolio that demonstrates your range and depth across different approaches. Critical and contextual study of animation and illustration history and theory informs your practice, giving you the intellectual framework to make deliberate creative decisions.

Graduates of animation and illustration work in animation studios, games companies, publishing, advertising, film and television production, educational media, and digital content creation. Character design, storyboarding, concept art, editorial illustration, children's book illustration, and motion graphics are all common professional directions. The combination of traditional and digital skills the degree develops is particularly valued in a professional landscape where the ability to move between analogue and digital approaches gives you real versatility.

Further study at postgraduate level in animation, illustration, or visual arts is available for those who wish to develop a research practice or pursue more specialist roles in the industry.

Could you get in?
The grades students arrived with
48-63 pts10%
64-79 pts25%
80-95 pts15%
96-111 pts10%
112-127 pts10%
128-143 pts5%
160-175 pts5%
176-191 pts5%
240+ pts5%
How they qualified
90% got in with A-levels. The rest came in a mix of ways:
A-levels90%
the IB5%
other higher education5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
90%
In work or further study after
85%
Continue past first year
86%
Student satisfaction
What graduates earn over time
£18,500
3 years on
£22,000
5 years on
What graduates actually go on to do % of leavers
Teaching and Childcare Support Occupation5%
Artistic, literary and media occupationsHighly skilled20%
Design occupationsHighly skilled20%
Leisure, travel and related personal service occupations5%
Sales occupations5%
Web and Multimedia Design ProfessionalsHighly skilled15%
Science, engineering and technology associate professionalsHighly skilled5%
Welfare and housing associate professionalsHighly skilled5%
What students say National Student Survey
86%
of students are satisfied with the course overall
Teaching89%
Assessment & feedback85%
Academic support81%
Well organised78%
Learning resources82%
Student community89%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Anglia Ruskin University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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