University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Computer Games Art

Anglia Ruskin University
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 35% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer games art is the creative and technical discipline that produces the visual content of video games, from character models and environment assets to textures, lighting and visual effects. While games programming focuses on code and systems, games art focuses on the look, feel and aesthetic experience of the game world, requiring practitioners who are both skilled visual artists and technically fluent in the tools and pipelines of the games industry. The quality of games art has become a major competitive differentiator in an industry that now rivals cinema in scale and cultural reach.

At Anglia Ruskin University this three-year, full-time programme teaches you to move from initial concept and design through to game-ready assets, working with industry-leading software including Unreal Engine 5, Autodesk Maya, ZBrush and Adobe Substance Painter. You will develop skills in 3D modelling, texturing, rigging, environment design, concept art and visual effects, building the technical and artistic range that games studios expect from junior artists. You will work through the full production pipeline, understanding how art assets are created, optimised and integrated into game engines, and you will build a professional portfolio that demonstrates your abilities across different visual disciplines and game genres.

Graduates of games art programmes find employment as 3D modellers, environment artists, character artists, texture artists, concept artists, technical artists and visual effects artists across console, PC, mobile and online game studios. Many also apply their skills in adjacent sectors including film and television visual effects, architectural visualisation, product design and virtual and augmented reality development. Some graduates go on to postgraduate study in games design, animation or fine art, while others build freelance practices or move into art direction and senior creative roles after gaining industry experience.

Could you get in?
The grades students arrived with
<48 pts5%
48-63 pts5%
64-79 pts15%
80-95 pts20%
112-127 pts15%
144-159 pts10%
160-175 pts30%
How they qualified
70% got in with A-levels. The rest came in a mix of ways:
A-levels70%
other higher education20%
the IB10%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
80%
In work or further study after
65%
Continue past first year
79%
Student satisfaction
What graduates earn over time
£24,000
After 15 months
£22,000
3 years on
£28,500
5 years on
What graduates actually go on to do % of leavers
Web and Multimedia Design ProfessionalsHighly skilled45%
Sales occupations15%
Leisure, travel and related personal service occupations5%
Science, engineering and technology associate professionalsHighly skilled5%
Artistic, literary and media occupationsHighly skilled5%
Elementary occupations5%
Design occupationsHighly skilled5%
What students say National Student Survey
79%
of students are satisfied with the course overall
Teaching73%
Assessment & feedback79%
Academic support95%
Well organised81%
Learning resources79%
Student community67%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Anglia Ruskin University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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