University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Computer Games Programming with Foundation Year

University of Derby
Qualification
Degree
Length
4 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer games programming is the technical discipline at the heart of the games industry, concerned with the software engineering that makes games actually run: the physics simulations, rendering engines, artificial intelligence systems, networking code, and gameplay logic that together produce the interactive experiences that players enjoy. It is a technically demanding field that sits at the frontier of computer science, and the skills it develops, particularly real-time systems programming, graphics, and AI, are valued in the games industry and increasingly in adjacent fields such as visual effects, simulation, and interactive media.

At the University of Derby, this four-year full-time programme includes a foundation year, ensuring that students who need to build their mathematical and computing foundations can access the full degree. Across the programme you will study programming in relevant languages and frameworks, game engine architecture, real-time 3D graphics, physics programming, artificial intelligence for games, multiplayer and networking systems, and software project management. The technical depth of the programme is complemented by practical project work in which you build playable games that demonstrate your skills to employers.

A sandwich year places you in the industry for a sustained period, a year abroad broadens your experience, and work placement experience is integrated throughout.

Graduates from computer games programming programmes go on to roles as gameplay programmers, graphics programmers, tools programmers, engine developers, and technical directors in games studios of all sizes. The technical skills developed also transfer into visual effects, simulation, engineering software, and real-time applications beyond the games industry. Postgraduate study in computer science, games technology, and computer graphics is available for those who wish to specialise further or pursue research.

Could you get in?
The grades students arrived with
48-63 pts5%
64-79 pts10%
80-95 pts15%
96-111 pts10%
112-127 pts20%
128-143 pts20%
144-159 pts5%
160-175 pts10%
How they qualified
89% got in with A-levels. The rest came in a mix of ways:
A-levels89%
no formal qualifications5%
other higher education4%
another degree2%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
90%
In work or further study after
87%
Continue past first year
82%
Student satisfaction
What graduates earn over time
£24,000
After 15 months
£21,000
3 years on
£25,000
5 years on
What graduates actually go on to do % of leavers
Elementary occupations15%
Web and Multimedia Design ProfessionalsHighly skilled25%
Sales occupations5%
Information Technology ProfessionalsHighly skilled20%
Science, engineering and technology associate professionalsHighly skilled20%
Skilled trades occupations5%
Teaching ProfessionalsHighly skilled5%
Other Educational ProfessionalsHighly skilled5%
What students say National Student Survey
82%
of students are satisfied with the course overall
Teaching83%
Assessment & feedback80%
Academic support86%
Well organised79%
Learning resources76%
Student community90%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Derby's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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