University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Computer Games Technologies

Sheffield Hallam University · Sheffield
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer games technologies is a technical discipline concerned with building the software systems that make games function. It sits at the intersection of computer science and creative production, requiring programmers who can write efficient code for real-time interactive systems, implement physics and graphics engines, build artificial intelligence for game characters, and optimise complex software for performance on target platforms. The UK games industry is one of the largest in the world, employing tens of thousands of people and contributing significantly to the digital economy.

At Sheffield Hallam University, this three-year, full-time degree with a foundation year is available for students who need an additional preparatory year before entering the main programme. Through the degree, you will work on the latest game development platforms and software, developing your programming skills in the context of real game projects and building your understanding of the technical challenges that professional games development involves. A sandwich year and work placement are also available, giving you professional experience in the games industry or related technology sector before you graduate.

Sheffield has a growing games development community, and the programme has connections with studios and technology companies in the region. The typical entry tariff of 120 points reflects the foundation year entry requirements.

Computer games technologies graduates work in games studios as engine programmers, tools developers, graphics engineers, and gameplay programmers. The technical skills are equally applicable in simulation, visual effects, virtual reality, defence, automotive systems, and enterprise software. Many graduates build careers outside the games industry in organisations that value real-time programming, 3D graphics, or the problem-solving skills that games development training cultivates.

Postgraduate study in computer science, games technology, or a specialist area such as graphics or AI is also a route for those who wish to develop deeper technical expertise.

Could you get in?
The grades students arrived with
48-63 pts15%
64-79 pts10%
80-95 pts10%
96-111 pts10%
112-127 pts15%
128-143 pts10%
144-159 pts30%
160-175 pts10%
How they qualified
95% got in with A-levels. The rest came in a mix of ways:
A-levels95%
an Access course5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
75%
In work or further study after
85%
Continue past first year
88%
Student satisfaction
What graduates earn over time
£25,000
3 years on
£28,000
5 years on
What graduates actually go on to do % of leavers
Sales occupations10%
Information Technology ProfessionalsHighly skilled25%
Elementary occupations10%
Science, engineering and technology associate professionalsHighly skilled10%
Skilled trades occupations10%
Teaching ProfessionalsHighly skilled10%
Administrative occupations5%
Web and Multimedia Design ProfessionalsHighly skilled5%
What students say National Student Survey
88%
of students are satisfied with the course overall
Teaching94%
Assessment & feedback88%
Academic support92%
Well organised88%
Learning resources73%
Student community88%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Sheffield Hallam University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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