University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Computer Science with Games Technology

City St George's, University of London · London
Qualification
Degree
Length
5 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer science with games technology is a degree that combines the rigorous theoretical foundations of computing with the specific technical challenges of building interactive entertainment and simulation software. Games are among the most technically demanding software systems in existence, requiring real-time physics simulation, three-dimensional rendering, artificial intelligence for non-player characters, procedural content generation and the integration of sound, input and networking under tight performance constraints. At City St George's, University of London, this five-year full-time programme includes a foundation component, a sandwich year and a work placement, providing one of the most comprehensively structured pathways available for those who want to become serious professionals in both computing and games technology.

You will build a strong grounding in algorithms, data structures, programming languages, computer architecture and software engineering before applying those foundations in specialist areas including graphics programming, game engine development, artificial intelligence for games and user interface design. The computer science breadth ensures you are not narrowly confined to the games industry but are prepared for the full range of software engineering and technology roles, while the games technology specialism gives you the expertise and portfolio that the games industry specifically values. A typical tariff of around 136 points is expected.

The sandwich placement gives you time in a professional environment, whether in a games studio, a technology company or another organisation where your skills apply.

Graduates from this degree work as games programmers, technical artists, AI engineers, engine developers, tools engineers and technical directors in studios across the UK and internationally. The broader software engineering skills developed on the programme also open doors in simulation, defence, financial technology, virtual and augmented reality and the full range of software-intensive industries. Many graduates also pursue postgraduate study in computer science, games technology or related fields.

Could you get in?
The grades students arrived with
<48 pts1%
80-95 pts4%
96-111 pts8%
112-127 pts23%
128-143 pts27%
144-159 pts14%
160-175 pts10%
176-191 pts3%
192-207 pts1%
How they qualified
87% got in with A-levels. The rest came in a mix of ways:
A-levels87%
other higher education7%
the IB3%
a foundation year2%
another degree1%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
85%
In work or further study after
90%
Continue past first year
73%
Student satisfaction
What graduates earn over time
£35,000
3 years on
£42,500
5 years on
What graduates actually go on to do % of leavers
Administrative occupations5%
Information Technology ProfessionalsHighly skilled50%
Science, engineering and technology associate professionalsHighly skilled15%
Business and public service associate professionalsHighly skilled5%
Managers, directors and senior officialsHighly skilled5%
What students say National Student Survey
73%
of students are satisfied with the course overall
Teaching72%
Assessment & feedback65%
Academic support62%
Well organised72%
Learning resources78%
Student community83%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on City St George's, University of London's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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