University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Computing Science/Music

University of Glasgow Β· Glasgow
Qualification
Degree
Length
-
UK fees / yr
Β£9,535
Study
part-time
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computing science and music may seem to belong to entirely different worlds, but their combination opens up some of the most creative and technically sophisticated possibilities in contemporary practice. Computing science is a broad and rigorous discipline spanning programming, software engineering, algorithms, artificial intelligence, human-computer interaction, networks, and data systems. Music encompasses composition, performance, analysis, and the history and culture of musical traditions.

Together they equip you to work at the intersection of technology and creativity, whether designing audio software, exploring computational approaches to composition, analysing music with data-driven tools, or building the platforms through which music is now distributed and consumed.

At the University of Glasgow, you will study both disciplines as a joint programme, developing strong technical skills in programming and systems design alongside musical knowledge and critical engagement with musical practice and culture. The computing science strand covers the wide range of areas the discipline encompasses, from the theoretical foundations of algorithms to the design and evaluation of interactive systems. The music strand allows you to engage with musical history, theory, and practice in ways that complement rather than simply contrast with your technical studies.

The programme is available part-time and includes a year abroad, giving you the opportunity to study at a partner institution in a different country.

Graduates from this combination are sought after in the music technology industry, in audio software development, in digital platform roles with music and media companies, and in research combining computational and musicological approaches. Games audio, sound design, music information retrieval, and interactive media are also common destinations. Many graduates continue to postgraduate study in computing, music technology, or interdisciplinary fields at the intersection of the two disciplines.

In students' own words
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Would do it again
I've grown so much academically and personally here. The best part: the course strikes a good balance between theory and practical application. If I'm honest, admin can be slow to respond, especially at start of term. On the city β€” good tra…
Postgraduate Β· Full-time
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Highly recommend
Coming here has changed how I think. The best part: coursework pushes you to actually build real systems, not just write essays. If I'm honest, admin can be slow to respond, especially at start of term. On the city β€” local cost of living is…
Final year Β· Full-time
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Glasgow's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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