University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Concept Art

Teesside University
Qualification
Degree
Length
-
UK fees / yr
£9,535
Study
part-time
Worth knowing: about 35% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Concept art is the practice of generating visual ideas for use in entertainment and product design: defining the look of characters, environments, vehicles, props and worlds before they are built in three dimensions, animated or rendered at full production quality. It is a discipline that sits at the creative heart of the games, animation and film industries, where the concept artist's work determines the visual language and aesthetic of the entire production. The role demands both technical drawing and painting skills and the creative thinking to generate original, inventive ideas quickly and effectively.

At Teesside University this part-time programme guides you through the range of tasks that professional concept artists encounter, helping you develop an effective working practice that addresses the unique challenges of the role. You will explore character design, vehicle design, prop design and environment design, producing artwork suited to the standards of the games, animation and product design industries. The programme develops your skills in idea generation through thumbnailing and iteration, your ability to present work clearly to a production team, and your capacity to adapt to different briefs and creative challenges.

You will build a portfolio of work across these areas that demonstrates your range and professional readiness.

The concept art pipeline is central to any major games or animation production, and well-trained concept artists are in consistent demand across the creative industries. The skills you develop are also transferable to related fields including illustration, storyboarding, graphic novels and product visualisation.

Graduates typically move into roles as concept artists, visual development artists, character designers, environment artists and production illustrators in games studios, animation companies, film production houses and product design consultancies. Building and maintaining a strong portfolio is central to career progression in this field.

Could you get in?
The grades students arrived with
No past-entry data for this course.
How they qualified
40% got in with other higher education. The rest came in a mix of ways:
other higher education40%
A-levels30%
another degree25%
an Access course5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
70%
In work or further study after
65%
Continue past first year
What graduates earn over time
£21,000
3 years on
£27,000
5 years on
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled50%
Managers, directors and senior officialsHighly skilled10%
Business, Research and Administrative ProfessionalsHighly skilled10%
Science, engineering and technology associate professionalsHighly skilled10%
Artistic, literary and media occupationsHighly skilled10%
Design occupationsHighly skilled10%
More courses like this
Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Teesside University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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