University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Creative Media Arts with Foundation

The University of Westminster
Qualification
Degree
Length
4 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Creative media arts is a broad and practice-oriented discipline that sits at the intersection of visual art, digital production, film, animation, sound and interactive media. It asks how creative ideas are realised through contemporary tools and technologies, and how artists and practitioners working across screen, installation, performance and digital platforms develop a coherent body of work. The field is genuinely interdisciplinary, drawing on fine art traditions alongside computing and design, and it prepares you for a creative economy in which the boundaries between disciplines are increasingly fluid.

At the University of Westminster this four-year full-time programme opens with a foundation year, which provides the academic, technical and creative preparation needed before you progress onto the full degree. The foundation year is designed to welcome students from a wide range of educational backgrounds, building the skills and confidence to engage with degree-level creative practice. From the foundation onwards you will develop both technical fluency across a range of digital and physical media and the critical and conceptual thinking that sustains a meaningful creative practice.

The programme includes a sandwich placement year and embedded work placement opportunities, giving you sustained exposure to the professional creative industries alongside your studio and academic work. Westminster's location in London puts you within reach of one of the world's most active creative economies, and the university has well-developed links with the media, arts and technology sectors.

Graduates of creative media arts programmes work across a wide range of creative and technical roles. Film and video production, animation, digital art direction, interactive design, visual effects, game design, sound design and arts education are all well-established paths. Many graduates combine freelance practice with commercial work, building careers that draw on both their creative vision and their technical skills.

Postgraduate study in fine art, digital media, screen studies, animation or creative computing is also well supported for those who wish to pursue a more research-oriented practice.

Could you get in?
The grades students arrived with
<48 pts5%
48-63 pts5%
64-79 pts5%
80-95 pts10%
96-111 pts10%
112-127 pts10%
144-159 pts5%
160-175 pts5%
192-207 pts5%
How they qualified
85% got in with A-levels. The rest came in a mix of ways:
A-levels85%
other higher education15%
a foundation year5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
90%
In work or further study after
90%
Continue past first year
88%
Student satisfaction
What graduates earn over time
£22,000
3 years on
£27,500
5 years on
What graduates actually go on to do % of leavers
Elementary occupations15%
Artistic, literary and media occupationsHighly skilled30%
Secretarial and related occupations5%
Managers, directors and senior officialsHighly skilled15%
Health associate professionalsHighly skilled5%
Skilled trades occupations5%
Leisure, travel and related personal service occupations5%
Sales occupations5%
What students say National Student Survey
88%
of students are satisfied with the course overall
Teaching90%
Assessment & feedback87%
Academic support85%
Well organised88%
Learning resources92%
Student community88%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on The University of Westminster's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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