University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Games Art

Ravensbourne University London Β· London
Qualification
Degree
Length
3 yrs
UK fees / yr
Β£9,535
Study
full-time
Worth knowing: about 20% of students don't make it past first year here - ask the uni what support they offer.
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games art is the discipline of creating the visual content that brings games to life: the characters, environments, props, user interface elements and special effects that players see and interact with. It sits at the intersection of artistic skill and technical knowledge, requiring artists who can create compelling and believable visual worlds while working within the constraints of game engines, polygon budgets, texture memory and real-time rendering. The games industry is one of the largest creative sectors in the world, and the visual quality of its output has become a key dimension of what makes games engaging.

At Ravensbourne University London this three-year full-time programme places creativity and experimentation at the core of learning, as its description puts it. You will develop your 2D and 3D art and design skills, create engaging game worlds and characters, and work with industry-standard technologies throughout the programme. Ravensbourne is known for its industry connections and practical orientation, and the London setting gives you access to a significant concentration of games and creative technology employers.

You will work in concept art, environment design, character design, texturing, rigging and animation, and you will learn to work within the technical constraints that game production imposes on artistic choices.

Portfolio development is central to entering the games industry, and the programme is designed with that practical goal in mind. You will leave with a body of work that demonstrates professional-standard game art across different styles and technical contexts, which is what studios look for when hiring entry-level artists.

Graduates pursue careers as environment artists, character artists, concept artists, texture artists and technical artists in games studios of all sizes. Some work in adjacent fields including animation, virtual reality, film visual effects and augmented reality. Others use the degree as preparation for further study or for freelance work as games artists and illustrators.

Could you get in?
The grades students arrived with
<48 pts9%
48-63 pts9%
64-79 pts21%
80-95 pts12%
96-111 pts11%
112-127 pts10%
128-143 pts2%
144-159 pts2%
160-175 pts14%
How they qualified
82% got in with A-levels. The rest came in a mix of ways:
A-levels82%
Other9%
an Access course3%
no formal qualifications3%
other higher education3%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
80%
In work or further study after
80%
Continue past first year
73%
Student satisfaction
What graduates actually go on to do % of leavers
Caring personal services5%
Web and Multimedia Design ProfessionalsHighly skilled30%
Elementary occupations5%
Information Technology ProfessionalsHighly skilled15%
Artistic, literary and media occupationsHighly skilled10%
Finance ProfessionalsHighly skilled5%
Science, engineering and technology associate professionalsHighly skilled5%
Health associate professionalsHighly skilled5%
What students say National Student Survey
73%
of students are satisfied with the course overall
Teaching71%
Assessment & feedback72%
Academic support80%
Well organised69%
Learning resources68%
Student community74%
In students' own words
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Would do it again
Coming here has changed how I think. The best part: the opportunity to do independent research in the final year is a highlight. If I'm honest, the timetable has some awkward 9am / Friday afternoon slots. On the city β€” the city is a brillia…
Postgraduate Β· Full-time
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Exceeded expectations
This is the perfect place to study this subject. The best part: small-group tutorials really push your thinking. If I'm honest, would like to see more industry guest speakers in later years. On the city β€” good transport links make it easy t…
Final year Β· Full-time
More courses like this
Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Ravensbourne University London's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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