University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Games Art

Roehampton University
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 25% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games art is the visual and creative discipline concerned with designing the look and feel of video games, from the concept art that establishes a game's visual identity to the models, textures, environments and characters that players encounter in the finished product. It sits at the intersection of fine art, illustration, 3D design and visual storytelling, requiring both creative imagination and technical ability. The discipline has its own professional practices and workflows, including iterative development processes and the production of visual portfolios that demonstrate both range and craft.

At Roehampton University you will study across three years of full-time study. The programme begins with a foundation year and also includes a sandwich year in professional practice and a year abroad, meaning your degree provides both academic depth and substantial professional exposure, including experience in a real games or creative industry environment. You will develop skills in concept art, character and environment design, 3D modelling, texturing and visual portfolio production, alongside the theoretical frameworks that help you understand games as cultural and aesthetic objects.

The placement year is particularly important for games art, where studio experience and a professional portfolio are often the decisive factors in graduate employment.

Games art graduates work in the games industry as concept artists, character artists, environment artists, technical artists, 3D modellers and art directors, as well as in adjacent creative sectors including film, animation, virtual reality, themed entertainment and interactive media. Many also work in freelance and contract roles, using the portfolio and professional connections built during their degree to develop a varied career. Others move into art direction, visual development or creative lead roles as their careers progress.

Postgraduate study in games design, animation, visual effects or digital arts is a natural route for graduates who want to develop a specialist or research-oriented practice.

Could you get in?
The grades students arrived with
<48 pts7%
48-63 pts16%
64-79 pts14%
80-95 pts12%
96-111 pts10%
112-127 pts8%
128-143 pts5%
144-159 pts2%
160-175 pts1%
How they qualified
84% got in with A-levels. The rest came in a mix of ways:
A-levels84%
other higher education6%
no formal qualifications5%
Other4%
an Access course1%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
75%
Continue past first year
83%
Student satisfaction
What students say National Student Survey
83%
of students are satisfied with the course overall
Teaching78%
Assessment & feedback79%
Academic support79%
Well organised83%
Learning resources84%
Student community85%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Roehampton University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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