University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Games Art

University of the Arts, London · London
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games art is the visual discipline at the heart of video game development, responsible for the environments, characters, props, textures, lighting and visual effects that give a game its world and aesthetic identity. While game design determines how a game works and what a player does, games art determines how it looks and feels, and in an industry where visual quality is a major commercial driver, the artists who can create compelling, technically appropriate and stylistically coherent game assets are among the most valued professionals in the development pipeline.

At the University of the Arts London, specifically London College of Communication, this three-year full-time programme is delivered in a cutting-edge facility at Elephant and Castle, giving you access to industry-standard equipment and a creative environment that reflects the professionalism of the sector you are entering. You will develop skills in 3D modelling, texturing, character design, environment art, lighting and the use of game engines, building a professional portfolio of work that demonstrates your capability across the full range of games art disciplines. A sandwich year gives you extended professional experience in a studio environment, and a work placement provides further hands-on exposure alongside your studies.

A typical entry tariff of 120 points reflects the creative preparation the programme expects, and the UAL context gives you access to a community of artists, designers and creative technologists that extends well beyond the games industry.

Graduates pursue careers as 3D artists, environment artists, character artists, concept artists, technical artists and lighting artists across games studios of every scale, from independent developers to major publishers. The skills developed through games art are also transferable to visual effects, animation, film production and immersive experience design. Some graduates pursue postgraduate study in games art, animation or visual effects, while others build their careers through continued professional development in studio environments.

Could you get in?
The grades students arrived with
<48 pts5%
64-79 pts7%
80-95 pts11%
96-111 pts10%
112-127 pts13%
128-143 pts4%
144-159 pts7%
160-175 pts14%
176-191 pts2%
192-207 pts3%
208-223 pts3%
224-239 pts2%
240+ pts3%
How they qualified
80% got in with A-levels. The rest came in a mix of ways:
A-levels80%
other higher education18%
the IB2%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
65%
In work or further study after
91%
Continue past first year
80%
Student satisfaction
What graduates earn over time
£26,500
3 years on
£29,500
5 years on
What graduates actually go on to do % of leavers
Elementary occupations25%
Information Technology ProfessionalsHighly skilled30%
Web and Multimedia Design ProfessionalsHighly skilled25%
Science, engineering and technology associate professionalsHighly skilled10%
Artistic, literary and media occupationsHighly skilled10%
What students say National Student Survey
80%
of students are satisfied with the course overall
Teaching80%
Assessment & feedback77%
Academic support84%
Well organised76%
Learning resources75%
Student community82%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of the Arts, London's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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