University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Games Design with Integrated Foundation Year

Ravensbourne University London · London
Qualification
Degree
Length
4 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 20% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games design is a discipline that brings together creative, technical and psychological thinking to produce the interactive experiences that have become one of the most economically and culturally significant media of our time. Designing a game that works, one that is engaging, fair, challenging, coherent and enjoyable, requires understanding of game mechanics and systems design, player psychology and motivation, narrative structure, visual language, and the iterative process of testing and refinement that distinguishes good design from wishful thinking.

At Ravensbourne University London this four-year programme includes an integrated foundation year, providing a preparatory stage that builds the creative and technical skills needed before you enter the full degree curriculum. Once established in the programme, you will develop expertise in game mechanics, player psychology, narrative design and the design processes that take an idea from concept to playable prototype. The programme has a multi-disciplinary character, reflecting the reality that games are produced by teams with different specialisms, and you will have the flexibility to choose a specialism that matches your strengths and interests.

Ravensbourne's location in London and its connections to the creative industries give the programme a strong professional orientation.

Games design graduates work in game development studios, both large publishers and independent developers, as well as in the growing area of applied games for education, health, training and marketing. Roles include game designer, level designer, narrative designer, UX researcher, gameplay programmer, and creative director. The skills in iterative design, systems thinking and user psychology that the programme develops are also valued in product design, UX design, interactive media, and technology more broadly.

Postgraduate study in games design, digital media, human-computer interaction or related fields is an option for those who wish to specialise or pursue research into games and play.

Could you get in?
The grades students arrived with
<48 pts9%
48-63 pts9%
64-79 pts21%
80-95 pts12%
96-111 pts11%
112-127 pts10%
128-143 pts2%
144-159 pts2%
160-175 pts14%
How they qualified
82% got in with A-levels. The rest came in a mix of ways:
A-levels82%
Other9%
an Access course3%
no formal qualifications3%
other higher education3%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
80%
In work or further study after
80%
Continue past first year
73%
Student satisfaction
What graduates actually go on to do % of leavers
Caring personal services5%
Web and Multimedia Design ProfessionalsHighly skilled30%
Elementary occupations5%
Information Technology ProfessionalsHighly skilled15%
Artistic, literary and media occupationsHighly skilled10%
Finance ProfessionalsHighly skilled5%
Science, engineering and technology associate professionalsHighly skilled5%
Health associate professionalsHighly skilled5%
What students say National Student Survey
73%
of students are satisfied with the course overall
Teaching71%
Assessment & feedback72%
Academic support80%
Well organised69%
Learning resources68%
Student community74%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Ravensbourne University London's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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