University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Games Development

University of Chester
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 20% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games development sits at the intersection of software engineering, interactive design, visual art and storytelling. It is one of the most technically demanding and creatively rich areas of the technology industry, requiring people who can write performant code, design compelling systems, create or direct visual content, and think carefully about how players experience and engage with what they make. The games industry is now one of the largest entertainment sectors in the world, generating more revenue than film and music combined, and it continues to grow.

At the University of Chester this three-year full-time programme develops your skills across the core disciplines of games development, including programming, engine use, game design, asset creation and project management. You will work on games projects throughout the degree, developing both individual and team-based skills. The programme includes a sandwich year, giving you a full year of professional experience in the industry, as well as a year abroad and built-in work placement activity.

These opportunities mean you graduate not just with a portfolio of games work but with documented professional experience and a network of industry contacts, both of which are significant advantages in a competitive field.

Graduates from games development programmes go on to work as programmers, gameplay designers, level designers, technical artists, producers and quality assurance engineers in games studios of all sizes. Others move into adjacent fields such as virtual reality and augmented reality development, interactive media, simulation software or film and television visual effects. Some start their own independent studios.

The skills developed in games development, including real-time programming, interactive system design and collaborative production under tight constraints, are increasingly valued outside the games industry in areas such as training simulation, architectural visualisation and interactive education. Postgraduate study in games technology, computer science or creative technologies is also a pathway available to graduates.

Could you get in?
The grades students arrived with
64-79 pts5%
80-95 pts5%
112-127 pts30%
128-143 pts5%
144-159 pts25%
160-175 pts20%
192-207 pts5%
How they qualified
95% got in with A-levels. The rest came in a mix of ways:
A-levels95%
other higher education5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
85%
In work or further study after
80%
Continue past first year
85%
Student satisfaction
What graduates earn over time
£28,000
After 15 months
£23,000
3 years on
£27,500
5 years on
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled45%
Sales occupations10%
Engineering professionalsHighly skilled10%
Customer service occupations10%
Business and public service associate professionalsHighly skilled10%
What students say National Student Survey
85%
of students are satisfied with the course overall
Teaching78%
Assessment & feedback83%
Academic support84%
Well organised84%
Learning resources83%
Student community90%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Chester's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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