University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Games Programming

University of Northampton, the
Qualification
Degree
Length
-
UK fees / yr
Β£9,535
Study
part-time
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games programming is a technically demanding discipline that sits at the foundation of the games development process, responsible for bringing the creative vision of designers and artists to life through code. Games programmers build the systems that make games function, including physics simulations, artificial intelligence, rendering pipelines, networking, and user interface code, working in close collaboration with the wider development team to create interactive experiences that are both technically robust and creatively compelling. It is a career that requires both strong programming fundamentals and a deep understanding of the specific challenges posed by real-time interactive software.

Studying games programming at the University of Northampton on a part-time basis gives you the flexibility to develop this technical specialism while managing other commitments. You will build proficiency in the programming languages and tools used in professional game development, including languages such as C++ alongside game engines and development environments used across the industry. The curriculum covers the major areas of technical games development, including graphics programming, game physics, AI systems, and the management of game assets and data, alongside the software engineering principles that ensure code is reliable, efficient, and maintainable.

Part-time study is particularly suited to students who are already working in technology roles or who want to develop game programming skills alongside other creative or technical work.

Games programming graduates work primarily in the games industry, in studios ranging from small independent developers to large international publishers. Programmer roles are typically specialised after a few years of experience, with specialists in areas such as graphics, AI, tools, and engine development. The technical skills developed in a games programming degree also transfer well into adjacent industries, including visual effects and animation, defence simulation, and the growing field of extended reality applications.

Software engineering roles outside the games industry draw graduates whose programming fundamentals are strong, and the discipline of writing high-performance real-time code is valued in embedded systems, application development, and other technical fields. Some graduates continue to postgraduate study or move into research roles in computer graphics or human-computer interaction.

Pay & prospects
80%
In work or further study after
What graduates actually go on to do % of leavers
Administrative occupations5%
Information Technology ProfessionalsHighly skilled55%
Science, engineering and technology associate professionalsHighly skilled20%
Sales occupations5%
Quality and Regulatory ProfessionalsHighly skilled5%
In students' own words
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Exceeded expectations
Coming here has changed how I think. The best part: the cohort are bright and motivated, which makes the learning environment great. If I'm honest, first-year classes can be quite large. On the city β€” local cost of living is manageable if y…
Third year Β· Full-time
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Genuinely worthwhile
Honestly, one of the best decisions I've made. The best part: the course strikes a good balance between theory and practical application. If I'm honest, accommodation allocation was stressful in the first year. On the city β€” the city is a b…
Third year Β· Full-time
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Northampton, the's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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